/********************************************************************
* *
* * 创建时间:2014-08-05
* * 说明:客户端信息类,存储客户端的一些基本信息,可定义修改
* *
********************************************************************/
using NetWorkHelper.IUser;
using NetWorkHelper.TClass;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
namespace NetWorkHelper.IModels
{
public class IClient
{
public IClient()
{
ClientStyle = ClientStyle.PcSocket;
Username = "";
Password = "";
BufferInfo = new BufferInfo();
ClientInfo = new ClientInfo();
}
public IClient(Socket socket)
{
WorkSocket = socket;
if (socket != null)
{
Ip = ((IPEndPoint)WorkSocket.RemoteEndPoint).Address.ToString();
Port = ((IPEndPoint)WorkSocket.RemoteEndPoint).Port;
}
ClientStyle = ClientStyle.PcSocket;
Username = "";
Password = "";
BufferInfo = new BufferInfo();
ClientInfo = new ClientInfo();
}
///
/// Socket
///
public Socket WorkSocket { get; set; }
///
/// 客户端端口IP
///
public string Ip { get; set; }
///
/// 客户端端口
///
public int Port { get; set; }
///
/// Socket类型(网页版或者PC版)
///
public ClientStyle ClientStyle { get; set; }
///
/// 客户端登录账号
///
public string Username { get; set; }
///
/// 客户端登录密码
///
public string Password { get; set; }
///
/// 客户端信息类
///
public ClientInfo ClientInfo { get; set; }
///
/// 数据缓存区信息
///
public BufferInfo BufferInfo { get; set; }
///
/// 自定义数据
///
public object CustomData { get; set; }
///
/// 是否已登录
///
public bool IsLogin { get; set; }
}
public class ClientInfo
{
///
/// 心跳检测模式
///
public HeartCheckType HeartCheckType = HeartCheckType.EncodingString;
///
/// 心跳包数组数据【如果长度为0为空则不发送心跳包】
///
public byte[] HeartbeatByte = new byte[0];
///
/// 心跳包字符串【如果为空则不发送心跳包】
///
public string Heartbeat = "";
///
/// 客户端ID
///
public int ClientId { get; set; }
///
/// 客户端编号
///
public string ClientNo { get; set; }
///
/// 客户端类型
///
public ClientType Clienttype = ClientType.None;
///
/// 若是小车类型,则该标示表示小车单前的RFID卡号
///
public string ClientRfidNo = "";
///
/// 若是小车类型,则该标示表示小车单前的车道号
///
public string ClientLaneNo = "";
///
/// 如果是小车类型,则该项用于存储车辆运动状态,默认:运动
///
public VehicleMotionState VehicleMotionState = VehicleMotionState.Running;
///
/// 判断在停车位上的状态
///
public SitState SitState = SitState.None;
///
/// 如果是信号机类型,用来存储信号灯路口状态
///
public LedState[] SingleState = new LedState[0];
///
/// 如果是信号机类型,用来存储信号灯人行道状态
///
public LedState[] SidewalkState = new LedState[0];
///
/// 如果是闸机,升降杆客户端,(用于存储各个控制端的状态)
///
public byte[] MotorClientState = new byte[32];
///
/// 是否授权
///
public bool IsAuthorization { get; set; }
///
/// 指令操作类型
///
public string OrderType = "";
///
/// 如果是调度系统客户端,则用来存储PC客户端当前需要订阅的车辆列表
///
public List CarNo { get; set; }
}
public class BufferInfo
{
//备份缓冲区
private byte[] _bufferBackup = null;
///
/// 备份缓冲区;动态增大或缩小缓冲区的时候用到;
///
internal byte[] BufferBackup
{
get { return _bufferBackup; }
set { _bufferBackup = value; }
}
///
/// 接收缓冲区
///
public byte[] ReceivedBuffer = new byte[2048];
///
/// 发送缓冲区
///
public byte[] SendBuffer = new byte[1024];
///
/// 接收的字符串信息
///
public string RecevidMsg = "";
}
///
/// 心跳检测模式
///
public enum HeartCheckType
{
///
/// 字符串模式
///
EncodingString,
///
/// 十六进制字符串
///
HexString,
///
/// byte数组模式
///
Byte
}
}